![]() ![]() In truth, when it's half-red you can release and hit the target. When it's all red - less than a second - you can release and hit the target. You squeeze the right trigger to select a target and a square around it starts to turn from white to red. Lock-on is generous to the point at which it becomes clear that this is not a game about aiming. Scattered around the world are little diamond shapes hovering in the air. I have never played a game quite like it. Standard video game fare, but The Pathless manages to be sparse and winningly odd all the same. You have to purify a bunch of corrupted guardians who take the form of mega-animals, and then tackle the baddy who's behind all this, travelling upwards from one huge stretch of land to the next as you go. Haven't they always? You play a lone archer in this vast wilderness tasked with putting things back together again. The world is in danger and the ancient gods have fallen.
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